GigaSphere
360 Tiled panorama engine
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UnifiedTouchInput.cs File Reference

Classes

struct  Revoid.GigaSphere.Input.UnifiedTouch
 Represents a touch sample abstracted from either input backend. More...
 
class  Revoid.GigaSphere.Input.UnifiedTouchInput
 Provides per-frame access to touch samples that work with both the legacy and new input systems. More...
 

Namespaces

namespace  Revoid
 
namespace  Revoid.GigaSphere
 
namespace  Revoid.GigaSphere.Input
 

Enumerations

enum  Revoid.GigaSphere.Input.UnifiedTouchPhase {
  Revoid.GigaSphere.Input.Began , Revoid.GigaSphere.Input.Moved , Revoid.GigaSphere.Input.Stationary , Revoid.GigaSphere.Input.Ended ,
  Revoid.GigaSphere.Input.Canceled
}
 Normalized touch phase values that remain consistent across Unity's legacy and new input systems. More...